Author Topic: Freeman Dyson.. the Dyson Sphere and Dyson Tree  (Read 5393 times)

beavis42

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Freeman Dyson.. the Dyson Sphere and Dyson Tree
« on: February 28, 2009, 04:45:09 PM »
Brilliant naming of the game and all. Great game, great sound, a few minor gripes about not being able to set a "group point" or "spawn point" for new seedlings. (Or the "trade routes" style of seedling transfer that could be automated).

That said, a great vision for the game would be to have a Dyson Sphere that would surround the level you are on if you completely conquered it.

Which would lead to your ability to fight off the next level / next enemies in a fractal and exponential jump.

Spore-like (in a vague sense) but more around Type 1/2/3/4 civilizations.  That there would be multiple games within each level, but when you jumped a level, your civilization would play differently (or at least most powerfully).

I know that's a lot to take in from a game-design perspective, but if you're going with Freeman Dyson, you have a lot of material.

Anyhow, great game. 

/ancillary thoughts (may not make sense to those that don't understand what i meant above):
-have individual asteroids nearby a star
-use a central gravity well (star) to attract asteroids and "planets" (fancy asteroids)
-next level, have those solar systems inhabit part of a galaxy
-next level, have those galaxies inhabit part of a universe
//simply by having 5 levels per "uber-level"
///the larger the mass/energy you take over (asteriod, vs planet, vs star, vs galaxy, vs universe) = better seedlings

.... and thus is life and the universe and everything. 42.

« Last Edit: February 28, 2009, 04:49:35 PM by beavis42 »

wogan

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Re: Freeman Dyson.. the Dyson Sphere and Dyson Tree
« Reply #1 on: February 28, 2009, 04:49:12 PM »
You mean, like this thread here: http://www.dyson-game.com/smf/index.php?topic=57.0 ?

I guess the trouble is that the core function of a Dyson colony is to expand across as many asteroids as possible, produce as many trees as possible, and thereby ensure the creation of a breathable atmosphere. They won't go producing very advanced civilisations.

Example: The human race has been around for the last 10'000 years at least, and we're still a Type Zero.

Wait for the next versions, I guess.


beavis42

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Re: Freeman Dyson.. the Dyson Sphere and Dyson Tree
« Reply #2 on: February 28, 2009, 04:52:02 PM »
I jumped the gun doing my ninja-edit.  Hope the rest of my post makes more sense...

If you're going to use the guy and the theories... you've got almost unlimited material. Just like Star Trek exploited the Dyson Sphere in several episodes.

wogan

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Re: Freeman Dyson.. the Dyson Sphere and Dyson Tree
« Reply #3 on: March 01, 2009, 06:56:05 AM »
Yes, ol' Dyson and all his peers have a fantastic amount of material between them, but it looks like the devs of this game aren't exactly going to follow those exact paths.

Rudolf

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Re: Freeman Dyson.. the Dyson Sphere and Dyson Tree
« Reply #4 on: March 02, 2009, 04:29:31 PM »
Yeah, it is a science fiction game that takes inspiration from those elements.