Author Topic: 2.07 patch discussion  (Read 6623 times)

Rudolf

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2.07 patch discussion
« on: December 31, 2010, 07:41:19 AM »
So how are people getting on with this latest patch?  :)

annikk.exe

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Re: 2.07 patch discussion
« Reply #1 on: December 31, 2010, 07:45:32 AM »
Very stable, I like the new code additions...  two thumbs up from me!

Pilchard123

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Re: 2.07 patch discussion
« Reply #2 on: December 31, 2010, 04:57:22 PM »
Is nice, I like!


[/borat]

annikk.exe

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Re: 2.07 patch discussion
« Reply #3 on: January 02, 2011, 06:21:37 AM »
The "latest patch" thread in the Support forum still says 2.06 is the latest.  Is 2.07 in beta?

Bonobo

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Re: 2.07 patch discussion
« Reply #4 on: January 02, 2011, 06:28:41 AM »
Mh… FWIW, my direct2drive download still gives me Eufloria_2.06_ddsetup.exe. I also thought 2.07 was final … but sadly haven’t found time to launch my VM for gaming in the past 2-3 weeks.

annikk.exe

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Re: 2.07 patch discussion
« Reply #5 on: January 02, 2011, 06:38:51 AM »
It looks like the link in that thread does actually point to the 2.07 patch, despite what the post says.

Bonobo

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Re: 2.07 patch discussion
« Reply #6 on: January 02, 2011, 07:32:56 AM »
Perhaps time for a thorough, systematic cleanup …

Bonobo

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Re: 2.07 patch discussion
« Reply #7 on: January 03, 2011, 10:31:31 PM »
I like it, too, except for that level where I needed to dumb it down to “classic” mode, I think level 17 it was (or was it 18? Must fire up VM to look again). Mentioned by me and others in other threads. Still not through w/ Dark Matter, though, since suddenly my time doesn’t seem to allow too much gaming. Also, somehow I have lost a bit of fun playing Eufloria, maybe I played it too much. I remember nights when I tried to sleep and saw armies of seedlings flowing from asteroid to asteroid before my inner eye …

AWS

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Re: 2.07 patch discussion
« Reply #8 on: January 05, 2011, 01:31:22 AM »
er...yeah, so, im still using 2.06

old skool baby...  ;D