Author Topic: Eufloria Classic on OS X  (Read 17738 times)

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fluffy

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Re: Dyson on OS X
« Reply #30 on: October 21, 2009, 03:50:42 PM »
Well, the last time I tried it, SDL was known to not work at all on Snow Leopard, since the latest version of the library was still using the old QuickDraw framework (which has been deprecated).  SDL was finally fixed not too long ago, so it's possible that when you tried it, you were using the newer SDL, which I haven't done yet, as this slipped my mind. :)

pranksterdude540

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Re: Dyson on OS X
« Reply #31 on: December 27, 2009, 01:24:34 AM »
Thanks for posting the guide: I can't wait to play Dyson on my mac!  I do have one problem, however: the sdl_with_friends.zip files that was linked to earlier in the thread can no longer be downloaded.  I can't find it anywhere else on the web, and there is no way I can build it myself.  Can anyone repost it?

Bonobo

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Re: Dyson on OS X
« Reply #32 on: June 14, 2010, 10:03:04 PM »
Now that Apple has allowed LUA for iPhone/iPad, does this mean anything for Eufloria?
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Alex

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Re: Dyson on OS X
« Reply #33 on: June 15, 2010, 07:10:16 AM »
We're still investigumating these platforms.

Bonobo

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Re: Dyson on OS X
« Reply #34 on: June 28, 2011, 11:38:10 PM »
We're still investigumating these platforms.
<cough>

A year has passed by, a lot has happened in the meantime … on small as well as on great scales …

… but nevertheless I’d LOVE to know what your investigumations may have brought up …?

After all, this also is a thread with a red badge, and as old as it is, it is the fourth thread from above … so I guess I’m not the only one.

And, as I have often said: I’d rather pay again for Eufloria/OS X than get it for free as you always said, but never—because your business may have went upside down. Philantropy is a good thing, but survival also ;)
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Aino

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Re: Dyson on OS X
« Reply #35 on: June 28, 2011, 11:53:55 PM »
Hmm, C# is not very compatible with Mac OS of any kind, it's written by Microsoft :P

C and C++ are not made by Microsoft, meaning they are better at support on more OS's. Hopelyfully, one of the OS's is mac, which it should be... Mac existed back then :)


The point with this is, if you don't know, that Eufloria is being, or will be, re-written in C++ soon.

Hope I got this out clear, [random fact]I rewrote the whole thing several times[/random fact]

Alex

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Re: Dyson on OS X
« Reply #36 on: August 07, 2011, 04:48:29 PM »
New version for PS3 will be ported to Windows and Mac and hopefully Linux. iOS version is on its way in the next few months hopefully.

Bonobo

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Re: Dyson on OS X
« Reply #37 on: August 07, 2011, 08:23:42 PM »
Any hints about when I might me happily playing Eufloria on my Macs? Approximately? Please?
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Mv.c9

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Re: Dyson on OS X
« Reply #38 on: September 17, 2011, 04:07:48 AM »
I was about to post a "LoL" pic regarding playing games on mac, but then I realized this one is actually very possible. Mac emphasizes of smooth designs and not-so-artistic-but-artistic design, so Eufloria would fir perfectly in Mac. So guess this time the joke is on me.

Although porting games like Eufloria that are not fully dependent to OS registrar directly, its much easier to port. so i guess a "Can't wait" is in order.

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Re: Dyson on OS X
« Reply #39 on: September 17, 2011, 01:56:01 PM »
@Mc.c9: I play quite a lot on my Mac (if time and Real Life allow, or if I need to procrastinate a bit ;)), and the only times I launch my Windows virtual machine is for Eufloria and (sometimes) Para-World, and I’m quite happy with the current state of gaming on the Mac, IMHO it has become better in the past few years.

YMMV, though, depending on the kind of game you play.
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Pilchard123

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Re: Dyson on OS X
« Reply #40 on: September 18, 2011, 10:10:49 AM »

Mv.c9

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Re: Dyson on OS X
« Reply #41 on: September 18, 2011, 10:32:43 AM »
Well . . . it depends on what you mean by Game, these games are now considered "Casual Games", similar to angry birds. But more complex games like lets say "The Elder Scrolls Skyrim" is not upto par with that. For example, watch a video of it here:

Skyrim Unedited Gameplay

this was a recent video of the game, which I can say its amazing.

Anyway, Mac is ok, but as long as its not recognized by the software and gaming community, its still not worth it, of course depends on the person. Im an IT guy, so I avoid Apple products like the Plague, but mostly for technical and performance reasons rather than just hating it and all.

Dyson (or Eufloria) is one of those games that is in the ally of Mac games, its how mac essentially introduces himself, hence why I support the movement towards making a playable version on mac.

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Re: Dyson on OS X
« Reply #42 on: September 18, 2011, 11:46:05 PM »
<cough cough> you’re not the first “IT Guy” I hear telling me they avoid Apple for tech and performance reasons … only few of ’em admit (only to me, not openly ;)) that over half of ’em would be unemployed in the the other case ;D

If you’re a “Windows Guy”, just recommend Windows to your employer and you can be pretty sure he’ll always need you.

OK, I have said enough about “that other operating system” now. Just know that I’ve been working with both of these, and alltogether, since 1983, with more OSes than I have fingers on me my hands. And yes, I still have all my fingers ;)
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Re: Dyson on OS X
« Reply #43 on: September 19, 2011, 07:30:24 AM »
I don't think there is any problem with performance for macs, it's just that selling it on Windows, which is a huge platform, gives more sale, and including a Mac version might be considered "waste of time"...

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Re: Dyson on OS X
« Reply #44 on: September 19, 2011, 12:18:55 PM »
Yeah, right, and since, contrary to many users on that other platform, Mac users are known to pay for their software, that means a focus on only the near future, a lack of foresight and a loss of potential income.

Thanks to A&R for looking further into the future :)
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