Author Topic: The "I want to but I can't" modding requests thread  (Read 11191 times)

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Aino

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Re: The "I want to but I can't" modding requests thread
« Reply #75 on: April 12, 2011, 06:37:41 AM »
Is it me or Annikk you talk to ?

Caue the game is not CPU hungry atleast how I see it, but I can try... first I need to go to school...

annikk.exe

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Re: The "I want to but I can't" modding requests thread
« Reply #76 on: April 13, 2011, 12:44:21 AM »
From the tutorial:

"Coroutines in Lua are not operating system threads or processes."
"Coroutines are a way to express multiple cooperating threads of control in a convenient and natural way, but do not execute in parallel, and thus gain no performance benefit from multiple CPU's."

Seems to indicate this won't improve matters..

annikk.exe

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Re: The "I want to but I can't" modding requests thread
« Reply #77 on: April 13, 2011, 12:53:58 AM »
Quote
You could then use os.clock to enforce a limit to how much cpu time a specific part of your code is using. Since you're using a coroutine, next time you call it, it'll pick up from where you left off.

I've tried something similar to that, using an "If" statement triggered by an alternating boolean variable to run the overlap checking every second pass (so 30 out of the 60 passes per second trigger the code - odd passes trigger an overlap check, even passes do not).  The result was that 1 frame was laggy and the next frame was fine, leading to an awkward and unpleasant stuttering effect.  I messed around with different settings for a while before eventually concluding that approach was unworkable.

Aino

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Re: The "I want to but I can't" modding requests thread
« Reply #78 on: September 04, 2011, 09:30:07 AM »
I wonder, whhy didn't A&R add "DrawImage(Image Location, x,y, Red overlap, Green Overlap, Blue Overlap, Alpha, Size)?

I just learned that you have the Graphics component in C#, and it can draw Images, why not just add a function that uses that function?

I'm soon gonna make my first game BTW, C# is increadibly easy to handle, but Microsofts Visual C#'s  error handling suck...

Aino

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Re: The "I want to but I can't" modding requests thread
« Reply #79 on: November 01, 2011, 02:22:10 PM »
Hi and welcome to the forum :)

Pilchard123

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Re: The "I want to but I can't" modding requests thread
« Reply #80 on: November 01, 2011, 06:59:11 PM »
I think that's a spambot. I've deleted all his/its posts, but feel free to tell me otherwise. In fact, please do, we need more people around here!

Andrew, what's 25 + 4?

Aino

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Re: The "I want to but I can't" modding requests thread
« Reply #81 on: November 01, 2011, 09:38:00 PM »
[random joke]Pilchard, make some easier questions for the spambots, they will fail on their exams otherwise :/[/random joke]

Bonobo

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Re: The "I want to but I can't" modding requests thread
« Reply #82 on: November 01, 2011, 10:04:29 PM »
@Pilchard: What made you think he’s a spambot? Where there the usual odd links in signature or profile? I just faintly remember having seen one or two posts and can’t remember to have seen a link there … otherwise I’d also have deleted them (and the acct too).

IMHO it would be nice if we—the folks who have the license to kill spammers— could meet in an internal (i.e. closed) board …
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Pilchard123

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Re: The "I want to but I can't" modding requests thread
« Reply #83 on: November 02, 2011, 07:09:56 PM »
The posts didn't fit their context. The first post (was above) was the only plausible one, and it was in the middle of a thread with no mention of the content of the thread. They all were generic looks-quite-human-but-isn't-really posts. The second two were double-posted and they didn't even make sense. Like I said, I hope it's not, perhaps I was being a little over-cautious.

And Aino, the question is deleberately easy. It's simple enough that anyone could answer it, but it's not in a place that bots would expect to find a question, so probably wouldn't answer it.

Aino

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Re: The "I want to but I can't" modding requests thread
« Reply #84 on: November 02, 2011, 08:20:39 PM »
Pilchard, note the [random joke] brackets :P

DIV

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Re: The "I want to but I can't" modding requests thread
« Reply #85 on: April 30, 2012, 02:46:42 PM »
Hello everyone! I need your help. I want to test my new map, but i cant. I see only my first start asteroid. I want to see all map, with all asteroids, with all enemies. Thank you. Sorry for my bad English.

Lost Seedling

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Re: The "I want to but I can't" modding requests thread
« Reply #86 on: April 30, 2012, 06:07:17 PM »
Hello everyone! I need your help. I want to test my new map, but i cant. I see only my first start asteroid. I want to see all map, with all asteroids, with all enemies. Thank you. Sorry for my bad English.

As far as I know...

There are several ways of doing this. If you only want to see all of the map while you are testing, I would use the Developer's Mode. After you've loaded the map, hit the "Control" and "D" buttons simultaneously. Then, you can access the "F1-F12" keys for further options. If you hit the "F4" key, you will see further options. Select the "Limit Camera" option and you will be much less constrained in your camera views. Here, you can also select which Factions to view. Hit "F4" again to close the menu window. This should be adequate for your testing requrements, but...

If you want to see more of the map, or want the actual gameplay to show more of the map initially, then you will have to add specific commands to your map code.

DIV

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Re: The "I want to but I can't" modding requests thread
« Reply #87 on: April 30, 2012, 06:30:10 PM »
Thank you very much  :)