interesting, with the grace timer edited out, it still crashed after usual time frame.
ill edit out the first inyour list of edits, the spawn cap... (which, when not specifically defined, defaults to a cap of 40)
NOPE. crashed.
next is seedling cap...
NO. took longer to crash this time.
next is mine grow time. (ive skipped the min and max send distances for now as i dont believe they are responsible for it. but if i have to, ill do them at the end)...
NO. crashed.
next is max and min defense damage. ive edited this out together...