Author Topic: Installation of custom levels  (Read 84797 times)

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Bonobo

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Re: Installation of custom levels
« Reply #15 on: November 10, 2011, 07:17:45 AM »
In the “Maps” folder, create a subfolder “Custom Maps” and put all the custom maps here, then it should work. (You can even create more subfolders in the “Custom Maps” folder, if you like.)

HTH, Tom

ejardin

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Re: Installation of custom levels
« Reply #16 on: November 10, 2011, 08:11:46 AM »
Ok, so it turns out that if you buy the game through Steam they have multiple directories. Steam users have to install maps here...

C:\Program Files\Steam\steamapps\common\eufloria\Resources\Maps

Thanks for the help!

Eric  ;D

ndante

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Re: Installation of custom levels
« Reply #17 on: July 21, 2013, 04:25:32 PM »
And what about Ubuntu? Does anybody knoes?
pls!!!

Circentil

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Re: Installation of custom levels
« Reply #18 on: August 28, 2015, 03:56:39 PM »
Hello guys !  :)

I was wondering, is that impossible to install custom maps on eufloria HD ?

I wanted to try to beat the "Infinity" level (which is soooooo great  8) ) after years of not playing the game. I now have Eufloria HD and I can't see customs levels anymore...

Do I have to play on Eufloria classic and so a previous version ?


Lost Seedling

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Re: Installation of custom levels
« Reply #19 on: August 29, 2015, 05:29:23 PM »
It is not possible. You will have to play custom maps on Eufloria Classic.

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Aino

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Re: Installation of custom levels
« Reply #20 on: August 31, 2015, 02:51:35 AM »
Actually, you can. I mean, you CAAAAAN, but it's not going to be the same.
The maps are still in lua code, yet the game changes the variables and classic maps won't work on HD without some tweaking to the code. Some functionality, actually a lot of functionality, is not present in HD; which means the map can't stay the same.

This means custom maps works on Eufloria HD, yet the old maps you know and love will most likely not work. And you need to use the campaign levels for custom maps, as there is no other places to access maps.

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Lost Seedling

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Re: Installation of custom levels
« Reply #21 on: August 31, 2015, 11:10:15 AM »
Aino, I think Cercentil meant "Is it possible for a mere mortal...".

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sillytuna

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Re: Installation of custom levels
« Reply #22 on: September 05, 2015, 08:07:49 PM »
The current Eufloria (RPG) work is -heavily- moddable. Still quite a bit to do on that front but I'm looking forwards to seeing what people can do.

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