Author Topic: Bug in attacking asteroid  (Read 6800 times)

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wogan

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Re: Bug in attacking asteroid
« Reply #15 on: March 02, 2009, 02:32:40 AM »
Ah, yes, the nonexistent invisible tree. I've had that one happen to me too. I guess the code for killing trees needs a look at :)

Alex

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Re: Bug in attacking asteroid
« Reply #16 on: March 02, 2009, 09:57:06 AM »
Invisible/indestructible trees are due to the fact that they're invincible when growing their root. The problem was that we needed a root that joined to the core for the seedlings to travel down to the core, so the tree couldn't realistically be destroyed until the root had reached the core. Sadly the root navigator code would sometimes fail and the tree would never start growing. All fixed now :)

Rudolf

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Re: Bug in attacking asteroid
« Reply #17 on: March 02, 2009, 08:13:24 PM »
it should be a relatively simple download-and-overwrite operation.

In all my years as a professional game developer I have learned a few things. One nugget amongst them is that these things are never simple and almost never without serious risks. I myself have had my harddisk wiped (yes deleted from the root level) by one of these that was coded just a bit too nonchalantly. ;-)
(Not that Alex would ever code anything like that I hasten to add) ;-)
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Alex

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Re: Bug in attacking asteroid
« Reply #18 on: March 02, 2009, 11:26:16 PM »
Depends how much you piss me off man!!! We all have our limits!!!!!

Rudolf

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Re: Bug in attacking asteroid
« Reply #19 on: March 03, 2009, 07:50:13 AM »
Depends how much you piss me off man!!! We all have our limits!!!!!

Just do the work man, we need a skate boarding turtle in the game and that is final.
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Alex

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Re: Bug in attacking asteroid
« Reply #20 on: March 03, 2009, 07:55:08 AM »
I could set the building on fire...


Rudolf

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Re: Bug in attacking asteroid
« Reply #21 on: March 03, 2009, 07:07:03 PM »
yeah... yeah... Before you do that I need you ... eh.. go ahead and come in over the whole weekend.... mkay?

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ab aeterno

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Re: Bug in attacking asteroid
« Reply #22 on: March 04, 2009, 02:13:28 AM »
so you guys have some issues...

crazeh.monkeh

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Re: Bug in attacking asteroid
« Reply #23 on: March 04, 2009, 11:14:10 PM »
Oh gosh... I love you guys. Lol.

wogan

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Re: Bug in attacking asteroid
« Reply #24 on: March 05, 2009, 06:46:19 PM »
One nugget amongst them is that these things are never simple and almost never without serious risks.

Obviously there are risks, that goes without saying. But the code for that would be simple, just as rm -r would free up all possible space on your harddrive.

IChrisI

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Re: Bug in attacking asteroid
« Reply #25 on: March 08, 2009, 08:59:50 PM »
I've rewritten this code now - all these awful problems ought to disappear.
Ooh, root systems look prettier now. I like how they joined up before, but the smoothness looks nice.