well really the benefit of the bridges would be that you'd create an infrastructure with your asteroids and allow seedlings to travel these bridges all the way to the frontlines very quickly, instead of having to send them from one asteroid to another
like, instead of
Seed -----> asteroid ----> asteroid ----> asteroid ----> asteroid
you'd click once and drag your seedlings from one asteroid to another, perhaps all the way across the field, to another asteroid, as long as the two are connected by bridges, so it'd just be
Seed ----> bridged asteroid
I mean, don't you get annoyed carrying individual seeds to frontal asteroids all the way from the back of your colony?
which brings up another idea: if you were to design these bridges, why not create a command allowing us to predetermine where our seedlings are going? like,
Asteroid 1 is at the back, but is bridged to asteroid 2 up front. I designate that 20 seedlings will stay at asteroid 1, while any more that are spawned will automatically go to asteroid 2. Would there be a way for you to create something that would allow us to do that?
'cause that's really the only problem I have with this game is that it takes so long to move my seedlings
plus, with these bridges being used by all the teams, it would create much more intense battlegrounds, you know?