Hey guys, just wanted to say that using lua with the new C++ version will be a bit more restrictive than with the C# version.
The reflection system of .NET allows our lua interface to the current game to be very versatile and flexible. Doing the same for the C++ version means allowing access to every method/property of every class, and indeed the classes themselves, by hand, which is a massive, barely-tolerable pain. So be prepared as certain (quite esoteric) things may not work when we re-release the game some time in the middle of this year. It won't be commonly-used commands, it'll be weird things that people have found out on their own and stuff, and anything that does pop up I will try to fix of course. And any Wuwei.UI fiddling will go completely out of the window. But there will be a time of chaos, just so you know