Author Topic: Crash/Freeze on levels 5 and greater  (Read 4509 times)

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Snow_Cat

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Crash/Freeze on levels 5 and greater
« on: January 03, 2011, 05:31:20 AM »
I find myself unable to run levels 5 to 11 (have not yet tested higher levels), and the custom levels for more than a couple seconds before the game will freeze and task manager shows that it's using as many cycles from my CPU as it can handle, though the memory used does not change.

I have extracted levels.zip and am currently trying to determine what it is about the later levels that is causing this.

A 'fresh' install from Steam, and the patch yield the same result.

Only my chipset driver has an update availble; I have yet to install it.

Is this system simply too obsolete to run this game?

Also, what achievements I have managed to earn are not being recorded.

System Information (from steam)
(click to show/hide)
« Last Edit: January 03, 2011, 05:53:41 PM by Snow_Cat »

annikk.exe

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Re: Crash/Freeze on levels 5 and greater
« Reply #1 on: January 03, 2011, 06:12:18 AM »
Are you running version 2.05?

It's a long story, but 2.07 is now available.  Clicky if you need it.  :>

Alex

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Re: Crash/Freeze on levels 5 and greater
« Reply #2 on: January 03, 2011, 01:53:53 PM »
Steam should be at 2.07 now.

Had a couple of reports of problems with levels feezing - not sure what they could be yet. Can you please post your system specs? Also is there anything you can think of that was similar between the crashes?

Bonobo

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Re: Crash/Freeze on levels 5 and greater
« Reply #3 on: January 03, 2011, 02:27:20 PM »
Steam should be at 2.07 now.

[..]
FWIW, direct2drive still offers me 2.06. I certainly have the 2.07 patch, but you might want to know.
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Alex

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Re: Crash/Freeze on levels 5 and greater
« Reply #4 on: January 03, 2011, 02:42:21 PM »
Oh, crap. Yeah I think I forgot to update the other DDs to the new version. Thanks!

Snow_Cat

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Re: Crash/Freeze on levels 5 and greater
« Reply #5 on: January 03, 2011, 05:51:27 PM »
I am indeed running the 2.07 version, and now with the latest chipset drivers that fixed the ringing (in both literal meanings) problems with my screen.
I have even tried making a dup install by copying the patch files over a copy of the steam version.

I've started catolouging the variables to see if there's something 'different' about levels 5 (and and up).

level 5 is the level in which mines are first introduced to the player, and I noticed something odd:
(click to show/hide)

Those are some funky looking values for "int", lol.

After work I will try puting mines on earlier levels to see if they cause me problems.

(edited above post to include label for spoiler containing system information dump from steam.)

Pilchard123

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Re: Crash/Freeze on levels 5 and greater
« Reply #6 on: January 03, 2011, 05:58:46 PM »
Try changing them, that might cure it. Backup the file first, though.

Snow_Cat

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Re: Crash/Freeze on levels 5 and greater
« Reply #7 on: January 03, 2011, 08:11:43 PM »
My mistake, mines do not seem to be the problem.

With the unmodified Default.xml adding mines to level 4 didn't cause a problem.

I'll look at the asteroid generation next.

annikk.exe

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Re: Crash/Freeze on levels 5 and greater
« Reply #8 on: January 03, 2011, 09:04:32 PM »
The reason I wondered about the version originally is because 2.05 did indeed have a bug with mines that caused it to crash under certain circumstances.
See the blog entry here:
http://www.eufloria-game.com/blog/?p=382

Quote
Players not wishing to remain on 2.05 until Dec 23 may update manually using the above or future patches without harm to their saved games. This is recommended as 2.06 fixes a crash bug in 2.05 with mines that people are experiencing.



I had a look over your specs.  It shouldn't really be a problem to run Eufloria on that computer as far as I know.  There isn't a lot of memory available but I think 1 gig should still be enough, really..

There was also a bug ages ago with Intel GPU chipsets, but I think that was fixed many versions ago.


Sorry, this probably isn't much help.  Just trying to brainstorm.. :>

Snow_Cat

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Re: Crash/Freeze on levels 5 and greater
« Reply #9 on: January 03, 2011, 10:20:47 PM »
I think that this chart illustrates the problem...
Quote
#>32XX
#>16XXXXXXXXXXXXXX
#>8XXXXXXXXXXXXXXXXXXXXXX
#>4XXXXXXXXXXXXXXXXXXXXXXXX
#>2XXXXXXXXXXXXXXXXXXXXXXXXX
#>1XXXXXXXXXXXXXXXXXXXXXXXXX
# Asteroids468121517131317302320940191823919211510271943
Level12345678910111213141516171819202122232425

I am able to reproduce the freezing of levels >= 5 in levels <= 4 by increasing the number of asteroids.

It would seem that my system is inadequate to the task. This could be because of some stray bit of debugger that I missed fouling up the works.

I will try reducing the number of asteroids in level 5 to see if that works to be certain, but I fear that this game will go unplayed until adequate laptops are less than $100 or there is a "vintage compatibility' patch.

edit: nope, reducing level 5 to 6 asteroids did not solve the problem.
« Last Edit: January 03, 2011, 11:22:06 PM by Snow_Cat »

annikk.exe

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Re: Crash/Freeze on levels 5 and greater
« Reply #10 on: January 03, 2011, 11:48:44 PM »
The positions of the asteroids could play a key role, rather than the number of asteroids.

For example, a level with 1 asteroid at coordinates (50000, 0) would take up a huge chunk of memory.
However, a level with 100 asteroids all clustered within 5000 of the origin, would take up far less.

Snow_Cat

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Re: Crash/Freeze on levels 5 and greater
« Reply #11 on: January 04, 2011, 01:23:04 AM »
^o O ^ but that would then suggest that miniturzation of the distances/scale would save memory, and would not fully explain why it eats up 99% of availble cpu cycles, while remaining <200 MB without changing memory usage.

It's almost like it's caught in a wait loop.

annikk.exe

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Re: Crash/Freeze on levels 5 and greater
« Reply #12 on: January 04, 2011, 01:39:22 AM »
Ok yea, doesn't sound like that's the problem then.

Snow_Cat

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Re: Crash/Freeze on levels 5 and greater
« Reply #13 on: January 04, 2011, 04:07:42 AM »
Still worth trying however;

I'll start caclulating boundaries and testing.

annikk.exe

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Re: Crash/Freeze on levels 5 and greater
« Reply #14 on: January 04, 2011, 04:15:35 AM »
Your graphics card driver is 4 days out of date.  :P

http://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=12536&ProdId=1862&lang=eng

(I doubt that's it, but try anyway mayhaps?)