Recent Posts

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General / Re: Calling All Seedlings
« Last post by Bonobo on November 30, 2019, 04:28:53 AM »
@ALL:
If you’re already on the “Claymatic & Friends” discord server, tell @SillyTuna that you need the “Euflorians” tag so that you have access to the corresponding channel for Alpha testing of Eufloria Role Play Game (aka Eufloria RPG or short ERPG).
2
Eufloria Classic Mods / Re: New Files Update
« Last post by Lost Seedling on November 20, 2019, 10:20:45 AM »
Hi dragoonreas,
Sorry for the late reply but I've been away for awhile.

Quote
It would be interesting to track the paths of asteroids using Annikk’s Gravity/Collision Engine.

I'll attach a copy of Annikk's Frontier map with the Trackit code already installed. You're correct- it's pretty cool to see how the asteroids move around throughout the game. Check it out. (Note: The Trackit code will start after a few seconds. Just place your mouse over an asteroid to view the track history.)

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General / Re: Calling All Seedlings
« Last post by Jeheace on August 11, 2019, 07:58:22 AM »
It's been a while. I'm glad to see things are moving again ^-^
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General / Re: Calling All Seedlings
« Last post by Jack1253 on August 09, 2019, 08:11:55 AM »
I'm glad to see this game hasn't faded into obscurity. I just joined the discord too so I look forward to seeing new stuff regarding Eufloria
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General / Eufloria RPG Videos
« Last post by sillytuna on August 06, 2019, 09:04:42 AM »
One of our lovely Discord players shared this video of their Eufloria RPG alpha test :)

https://www.youtube.com/watch?v=F6eWiV4WyD8c
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Eufloria RPG Mods / Re: Modding documentation
« Last post by sillytuna on August 04, 2019, 03:44:12 AM »
MoonSharp is a lua like language but there are small differences. Check the docs.

Btw in the eufloria-rpg-mods channel on discord I'm writing more about the modding. We can probably do a couple of quick temporary things next week for anyone wanting to play around as we have a mod loading screen and you should be able to have your own mods  in your hone folder.
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Eufloria RPG Mods / Re: Modding documentation
« Last post by Pilchard123 on August 03, 2019, 03:25:25 AM »
Isn't Moonsharp just the interpreter, and the modding language still Lua?
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Omni Systems News / Re: Eufloria Returns
« Last post by sillytuna on August 02, 2019, 10:54:36 PM »
Reopened forum registration for now - let's see how the spam situation goes.
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Eufloria RPG Mods / Modding documentation
« Last post by sillytuna on August 02, 2019, 10:24:49 PM »
This is very very out of date but I did start writing documents a few years back. They should provide a guide even though many functions have changed. They should only be used while referencing the Lua and Config files.

Also note that the language is Moonsharp and not Lua now.
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Eufloria HD Support / Support -> Discord
« Last post by sillytuna on August 02, 2019, 06:32:42 PM »
If you've come here looking for support for Eufloria, we're now on Discord and the forum is locked down from new users due to constant spam attacks.

Eufloria HD hasn't been actively developed for several years but there is a chance we'll do a minor update (PC, Mac, iOS) to go with Eufloria RPG's release, so do let us know if there are any issues, especially on the latest operating systems.

Discord - http://bit.ly/ClayDisc
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